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Steam Community :: Guide :: Official Server Settin

时间:2025-10-21 14:33来源: 作者:admin 点击: 1 次
This guide provides detailed descriptions of all settings available to players hosting their own servers....

On the server side there are a number of settings the server admin may set. These are detailed below. These are visible on the server via the Server Info Screen. These settings may not be changed on the server; in order to edit a setting the server must be brought down, settings adjusted and then the server brought back up.

Settings are edited either directly via an ini file (DefaultGame.ini) or on the Host a Server screen, which is accessed from the Launcher.

Admin Settings

Admin Settings

Variable Name

Default

Description

Server Admin Password

AdminPassword

<blank>

Password to remotely gain access to admin rights on a server; if left blank no admin login is possible

Server Name

ServerName

"America's Army Proving Grounds Server"

The name of the server players see in the server browser

Server Owner Name

sDefaultServerOwnerName

<blank>

This information appears on the Server Info Screen in-game

Server Owner Website

sDefaultServerOwnerWebsite

<blank>

This information appears on the Server Info Screen in-game

Server Hosting Company

sDefaultServerHostingCompany

<blank>

This information appears on the Server Info Screen in-game

Admin Name

sDefaultAdminName

<blank>

This information appears on the Server Info Screen in-game

Admin Email

sDefaultAdminEmail

<blank>

This information appears on the Server Info Screen in-game

Welcome Message

sDefaultAdminMessage

"Welcome to AA Proving Grounds"

A message all players see on the server info screen

Message of the Day

sDefaultServerMOTD

"Visit the forms! forum.americasarmy.com"

A message all players see on the server info screen as well as the team select screen

General Settings

General Settings

Variable Name

Default

Range

Description

Number of players

MaxPlayers

24

2 - 24

The number of active players the server will support

Number of spectators

MaxSpectators

8

0 - 32

The number of spectators the server will support; this is the number of spectators in addition to the number of active players (thus by default a server can support 32 total connections - 8 spectators and 24 players)

Players needed to start a match

MinNetPlayers

2

2 - 24

The minimum number of players needed to begin a match; players will be in warm-up mode until the minimum number is reached

Hardcore Mode Enabled

bDefaultHardcoreMode

false

Boolean

When set to true the server runs in hardcore mode, also known as comp or competition mode (no revives, no ROE and friendly fire damage is not reduced)

Auto-balance Enabled

bDefaultAutoBalanceTeams

true

Boolean

When set to false no auto-balancing will occur (team numbers are checked before the start of each round)

Hit Detection

bDefaultUseServerSideHitDetection

false

Boolean

When set to true the server will use server-side hit detection

AFK Time Out

MaxIdleTime

61

positive integer

Time in seconds until a non-active player is flagged as AFK

Kick idlers

bKickLiveIdlers

true

Boolean

If set to false idle players will not be kicked (this is used for testing)

Loadout Selection Time

BeginningOfRoundDelay

12

5 - 60

Time in seconds players have to choose a loadout

First Round Wait

NetWait

60

0 - 180

Time in seconds the game pauses prior to the start of the first round (MinNetPlayers must be met before this timer begins)

Swap Delay

SwapRoundDelay

6

0 - 60

Extra time (in seconds) added to the standard round delay for the first round following a swap

Vote Duration

DefaultVoteDuration

15

5 - 60

Time in seconds players have to vote (in-game voting)

Map Voting Allowed

bDefaultAllowMapVoting

false

Boolean

When disabled, no voting related to maps is allowed

Other Voting Allowed

bDefaultAllowKickVoting

false

Boolean

When disabled, no voting related to players or teams is allowed

AAR Map Voting Allowed

bDefaultAllowAARMapVoting

true

Boolean

When disabled, the end-of-match (AAR) map vote does not occur

Vote Kick Ban Time

VoteKickBanTime

300

0 - 999

Time in seconds a player who is vote kicked off a server is banned from rejoining

Aim Assist

bDefaultAllowControllerAimAssist

True

Boolean

When disabled the controller's aim assist is disabled; this assist is not used by the mouse

Bleedout

bDefaultAllowBleedOut

True

Boolean

When set to false a player stop bleeding at 1% health

Team selection

bDefaultOnlyAllowAutoPick

false

Boolean

When set to true players may only use autopick to join a team

Character Shadows

bDefaultForbidShadows

false

Boolean

When set to true all character shadows are forced off for all clients

Bomb secure

bDefaultForbidBombSecure

true

Boolean

When set to false defenders may secure the C4 objective and end the round

HUD/UI Settings

Hud/UI Settings

Variable Name

Default

Range

Description

Force Minimal HUD

bHUD_ForceMinimalHUD

False

Boolean

When set to true, all players are forced to use Minimal HUD options

In-World Enemy Spots Enabled

bDefaultHUD_ForceInWorldEnemySpotsOff

False

Boolean

When set to true, enemy spots only appear on the radar

Revive Settings

Revive Settings

Variable Name

Default

Range

Description

Revive on Headshots

bDefaultReviveOnHeadshots

true

Boolean

When set to false, players cannot be revived following a headshot

Maximum Number of Revives

MaxRevives

1

0 - 5

Sets the number of allowable revives; a zero indicates no revives are possible

ROE/Friendly Fire Settings

ROE/Friendly Fire Settings

Variable Name

Default

Range

Description

Friendly Fire Damage

bDefaultReduceFriendlyFire

true

Boolean

When set to false friendly fire does full damage (note grenades always deal full damage)

ROE Enforcement

bDefaultDisableROE

false

Boolean

When set to true players will not be removed for excessive ROE violations

Grenade Forbid Time for FLOs

ForbidGrenadeTimeFLO

0

0 - 999

Time in seconds after the start of the round (on a FLO) until flash or frag grenades may be thrown (a high enough number effectively disables flash and frag grenades)

Grenade Forbid Time for BDXs

ForbidGrenadeTimeBDX

0

0 - 999

Time in seconds after the start of the round (on a BDX) until flash or frag grenades may be thrown (a high enough number effectively disables flash and frag grenades)

Spectator Settings

Spectator Settings

Variable Name

Default

Range

Description

Team Spectator: Action Cams Available

bAllowSpectateMode_ActionCam

true

Boolean

When set to false, the spectator team may not use the action cams

Team Spectator: Free Cams Available

bAllowSpectateMode_FreeCam

true

Boolean

When set to false, the spectator team may not use the free cam

Team Spectator:Third-person Spectate Available

bAllowSpectateMode_3pOrbit

true

Boolean

When set to false, the spectator team may not use the third-person cams (if all three are set to false only the first person view is available for spectators)

Spectators See Screen FX

bDefaultForceSpectateTeamScreenFX

false

Boolean

When set to true a spectator experiences screen FX from flash grenades, suppression, etc.

Spectator X-ray vision

bDefaultAllowOccludedMeshSpectate

true

Boolean

When set to false spectators do not see the occluded mesh outlines (x-ray vision is disabled)

Round & Match Settings

Round & Match Settings

Variable Name

Default

Range

Description

FLO team size

MaxTeamSizeFLO

12

2 - 12

Number of players on FLO maps

BDX team size

MaxTeamSizeBDX

6

2 - 6

Number of players on BDX maps

Max Rounds for a BDX

RoundsPerMatchBDX

15

2 - 31

Maximum number of rounds to play a BDX match

Max Rounds for a FLO

RoundsPerMatchFLO

15

2 - 31

Maximum number of rounds to play a BDX match

BDX time limit

TimeLimitOverrideBDX

180

9 - 999

Time in seconds allotted for BDX maps

FLO time limit

TimeLimitOverrideFLO

240

9 - 999

Time in seconds allotted for FLO maps

Play all rounds

bPlayAllRounds

false

Boolean

When set to true all rounds of a match will be played, regardless of the score, otherwise the match ends when one team has won a majority

Scale with players

bScaleWithNumPlayers

false

Boolean

If set to true the server will scale up and down based on the number of players (i.e. it will change to rotating only through BDX maps if the player count drops)

Roles

bDefaultUseRoles

true

Boolean

When set to false all roles will be unlocked for all maps

VOIP/Text Settings

VOIP/Text Settings

Variable Name

Default

Range

Description

Global VOIP Chat Enabled

bDefaultAllowGlobalVoiceChat

true

Boolean

When set to false the global VOIP channel will be unavailable

Ghosting VOIP Chat Enabled

bDefaultAllowSpectatorVoiceChat

true

Boolean

When set to false spectators cannot use VOIP

Global Text Chat

bDefaultAllowGlobalTextChat

true

Boolean

When set to false the global text channel will be unavailable

6 Comments

oscar5o73 Dec 21, 2022 @ 1:18pm 

is there just a original server i can join to play? im only seeing private servers... ??

-=S.A.S=- Tystar Jan 3, 2022 @ 4:31pm 

how do you set minimum player level

BuyOut Mar 25, 2019 @ 1:38pm 

how do you turn off red dot on map

David Jan 14, 2018 @ 9:44am 

How i chance that in wamup you can take all wapens?

DQ Jun 30, 2016 @ 9:36am 

Hello guys. Any way you can update withthe new settings present in the AAGame.ini? Example ServerNeedsUGCMapsUpdateDelay. Thanks!

-[U|S|A]-DannyBoy Apr 14, 2016 @ 8:45am 

Thank you for this!!

A much needed help

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