On the server side there are a number of settings the server admin may set. These are detailed below. These are visible on the server via the Server Info Screen. These settings may not be changed on the server; in order to edit a setting the server must be brought down, settings adjusted and then the server brought back up.
Admin Settings
Admin Settings Variable Name Default Description
Server Admin Password AdminPassword <blank> Password to remotely gain access to admin rights on a server; if left blank no admin login is possible
Server Name ServerName "America's Army Proving Grounds Server" The name of the server players see in the server browser
Server Owner Name sDefaultServerOwnerName <blank> This information appears on the Server Info Screen in-game
Server Owner Website sDefaultServerOwnerWebsite <blank> This information appears on the Server Info Screen in-game
Server Hosting Company sDefaultServerHostingCompany <blank> This information appears on the Server Info Screen in-game
Admin Name sDefaultAdminName <blank> This information appears on the Server Info Screen in-game
Admin Email sDefaultAdminEmail <blank> This information appears on the Server Info Screen in-game
Welcome Message sDefaultAdminMessage "Welcome to AA Proving Grounds" A message all players see on the server info screen
Message of the Day sDefaultServerMOTD "Visit the forms! forum.americasarmy.com" A message all players see on the server info screen as well as the team select screen
General Settings
General Settings Variable Name Default Range Description
Number of players MaxPlayers 24 2 - 24 The number of active players the server will support
Number of spectators MaxSpectators 8 0 - 32 The number of spectators the server will support; this is the number of spectators in addition to the number of active players (thus by default a server can support 32 total connections - 8 spectators and 24 players)
Players needed to start a match MinNetPlayers 2 2 - 24 The minimum number of players needed to begin a match; players will be in warm-up mode until the minimum number is reached
Hardcore Mode Enabled bDefaultHardcoreMode false Boolean When set to true the server runs in hardcore mode, also known as comp or competition mode (no revives, no ROE and friendly fire damage is not reduced)
Auto-balance Enabled bDefaultAutoBalanceTeams true Boolean When set to false no auto-balancing will occur (team numbers are checked before the start of each round)
Hit Detection bDefaultUseServerSideHitDetection false Boolean When set to true the server will use server-side hit detection
AFK Time Out MaxIdleTime 61 positive integer Time in seconds until a non-active player is flagged as AFK
Kick idlers bKickLiveIdlers true Boolean If set to false idle players will not be kicked (this is used for testing)
Loadout Selection Time BeginningOfRoundDelay 12 5 - 60 Time in seconds players have to choose a loadout
First Round Wait NetWait 60 0 - 180 Time in seconds the game pauses prior to the start of the first round (MinNetPlayers must be met before this timer begins)
Swap Delay SwapRoundDelay 6 0 - 60 Extra time (in seconds) added to the standard round delay for the first round following a swap
Vote Duration DefaultVoteDuration 15 5 - 60 Time in seconds players have to vote (in-game voting)
Map Voting Allowed bDefaultAllowMapVoting false Boolean When disabled, no voting related to maps is allowed
Other Voting Allowed bDefaultAllowKickVoting false Boolean When disabled, no voting related to players or teams is allowed
AAR Map Voting Allowed bDefaultAllowAARMapVoting true Boolean When disabled, the end-of-match (AAR) map vote does not occur
Vote Kick Ban Time VoteKickBanTime 300 0 - 999 Time in seconds a player who is vote kicked off a server is banned from rejoining
Aim Assist bDefaultAllowControllerAimAssist True Boolean When disabled the controller's aim assist is disabled; this assist is not used by the mouse
Bleedout bDefaultAllowBleedOut True Boolean When set to false a player stop bleeding at 1% health
Team selection bDefaultOnlyAllowAutoPick false Boolean When set to true players may only use autopick to join a team
Character Shadows bDefaultForbidShadows false Boolean When set to true all character shadows are forced off for all clients
Bomb secure bDefaultForbidBombSecure true Boolean When set to false defenders may secure the C4 objective and end the round
HUD/UI Settings
Hud/UI Settings Variable Name Default Range Description
Force Minimal HUD bHUD_ForceMinimalHUD False Boolean When set to true, all players are forced to use Minimal HUD options
In-World Enemy Spots Enabled bDefaultHUD_ForceInWorldEnemySpotsOff False Boolean When set to true, enemy spots only appear on the radar
Revive Settings
Revive Settings Variable Name Default Range Description
Revive on Headshots bDefaultReviveOnHeadshots true Boolean When set to false, players cannot be revived following a headshot
Maximum Number of Revives MaxRevives 1 0 - 5 Sets the number of allowable revives; a zero indicates no revives are possible
ROE/Friendly Fire Settings
ROE/Friendly Fire Settings Variable Name Default Range Description
Friendly Fire Damage bDefaultReduceFriendlyFire true Boolean When set to false friendly fire does full damage (note grenades always deal full damage)
ROE Enforcement bDefaultDisableROE false Boolean When set to true players will not be removed for excessive ROE violations
Grenade Forbid Time for FLOs ForbidGrenadeTimeFLO 0 0 - 999 Time in seconds after the start of the round (on a FLO) until flash or frag grenades may be thrown (a high enough number effectively disables flash and frag grenades)
Grenade Forbid Time for BDXs ForbidGrenadeTimeBDX 0 0 - 999 Time in seconds after the start of the round (on a BDX) until flash or frag grenades may be thrown (a high enough number effectively disables flash and frag grenades)
Spectator Settings
Spectator Settings Variable Name Default Range Description
Team Spectator: Action Cams Available bAllowSpectateMode_ActionCam true Boolean When set to false, the spectator team may not use the action cams
Team Spectator: Free Cams Available bAllowSpectateMode_FreeCam true Boolean When set to false, the spectator team may not use the free cam
Team Spectator:Third-person Spectate Available bAllowSpectateMode_3pOrbit true Boolean When set to false, the spectator team may not use the third-person cams (if all three are set to false only the first person view is available for spectators)
Spectators See Screen FX bDefaultForceSpectateTeamScreenFX false Boolean When set to true a spectator experiences screen FX from flash grenades, suppression, etc.
Spectator X-ray vision bDefaultAllowOccludedMeshSpectate true Boolean When set to false spectators do not see the occluded mesh outlines (x-ray vision is disabled)
Round & Match Settings
Round & Match Settings Variable Name Default Range Description
FLO team size MaxTeamSizeFLO 12 2 - 12 Number of players on FLO maps
BDX team size MaxTeamSizeBDX 6 2 - 6 Number of players on BDX maps
Max Rounds for a BDX RoundsPerMatchBDX 15 2 - 31 Maximum number of rounds to play a BDX match
Max Rounds for a FLO RoundsPerMatchFLO 15 2 - 31 Maximum number of rounds to play a BDX match
BDX time limit TimeLimitOverrideBDX 180 9 - 999 Time in seconds allotted for BDX maps
FLO time limit TimeLimitOverrideFLO 240 9 - 999 Time in seconds allotted for FLO maps
Play all rounds bPlayAllRounds false Boolean When set to true all rounds of a match will be played, regardless of the score, otherwise the match ends when one team has won a majority
Scale with players bScaleWithNumPlayers false Boolean If set to true the server will scale up and down based on the number of players (i.e. it will change to rotating only through BDX maps if the player count drops)
Roles bDefaultUseRoles true Boolean When set to false all roles will be unlocked for all maps
VOIP/Text Settings
VOIP/Text Settings Variable Name Default Range Description
Global VOIP Chat Enabled bDefaultAllowGlobalVoiceChat true Boolean When set to false the global VOIP channel will be unavailable
Ghosting VOIP Chat Enabled bDefaultAllowSpectatorVoiceChat true Boolean When set to false spectators cannot use VOIP
Global Text Chat bDefaultAllowGlobalTextChat true Boolean When set to false the global text channel will be unavailable
6 Comments
oscar5o73 Dec 21, 2022 @ 1:18pm is there just a original server i can join to play? im only seeing private servers... ??
-=S.A.S=- Tystar Jan 3, 2022 @ 4:31pm how do you set minimum player level
BuyOut Mar 25, 2019 @ 1:38pm
how do you turn off red dot on map
David Jan 14, 2018 @ 9:44am How i chance that in wamup you can take all wapens?
DQ Jun 30, 2016 @ 9:36am Hello guys. Any way you can update withthe new settings present in the AAGame.ini? Example ServerNeedsUGCMapsUpdateDelay. Thanks!
-[U|S|A]-DannyBoy Apr 14, 2016 @ 8:45am
Thank you for this!! |